NfNitLoop / deno-embedder

Dev tools for embedding files into Deno applications
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deno-embedder

Deno Embedder is a tool to make developing and distributing Deno applications easier when you need access to static files (ex: .txt, .png, etc.) at runtime.

Main Features

Quick Start

If you just want to see an example project to follow, take a look at examples/with-embedder.

API Docs can be found at: https://jsr.io/@nfnitloop/deno-embedder/doc

Use

Configuration

Create an embedder.ts file in the root of your project. This file will serve as both the configuration for how to embed your files, but also a handy script to perform the embedding.

Example:

import * as embedder from "jsr:@nfnitloop/deno-embedder"

const options = {
    importMeta: import.meta,

    mappings: [
        {
            sourceDir: "static",
            destDir: "embed/static"
        },
    ]
}

if (import.meta.main) {
    await embedder.main({options})
}

The mappings configuration tells embedder to copy files from your project's static directory, convert them into data embedded in TypeScript files, and write them into embed/static.

Dev Mode

Dev mode is the easiest way to develop using your static embeds. It watches your static input directory and will regenerate output files any time the inputs change.

It will also run your deno project's "start" task, so that you can immediately use those embedded files in your application. The easiest way to set this up is with deno tasks.

Example:

// File: deno.jsonc
{
    "tasks": {
        // This task starts Deno Embedder's "Dev Mode", which will watch for
        // updates to your static files and regenerate the embedded versions
        // as necessary.
        // 
        // Permissions:
        // Deno Embedder needs read and write access to your project directory.
        // It also needs access to run processes (ex: `deno task start`).
        // It's simplest to just grant all permissions with -A:
        "dev": "deno run -A embedder.ts dev --task start",

        // Deno Embedder will call the "start" task to
        // run the server once it has created embedded versions of your files.
        // It's recommended to use --watch here so that your server will restart
        // if Deno Embedder updates the embeds.
        "start": "deno run --allow-net=0.0.0.0:8000 --watch server.ts",
    },
}

Now you can deno task dev to run both embedder and your application code.

This example runs server.ts, but your start task should be able to run whatever script file is applicable to your application. You should use deno's --watch option so that your app will be restarted any time the static files are updated.

Accessing Embedded Data

There are two ways to access your embedded files.

The first way gives you type-safe access to files. You'll get a TypeScript error if you try to access an embedded file that doesn't exist:

import static from "./embed/static/dir.ts"

let readme = await static.load("readme.md")  // Type checked. No typos! :) 

console.log("readme.md:", await readme.text())

The second way does a runtime lookup and returns null if no such file exists.

import static from "./embed/static/dir.ts"

let fileName = Deno.args[0]
let file = await static.get(fileName)

if (!file) {
    console.log("No such file:", fileName)
} else {
    console.log("===", fileName, "===")
    console.log(await file.text())
}

ESBuild Plugin

The ESBuild plugin will change the behavior of Deno Embedder to first bundle the files in the source directory, then embed the results of that bundling.

This allows you to easily:

See the demo embedder.ts file for an example.