NinjaSiren / Yes-Vehicles-finally

I was searching for a mod of vehicles and it ended up me finding this old mod from B17 to B18. I ended up forking it from github and continuing the work of Mason J. Caboose's Yes, Vehicles mod.
https://ludeon.com/forums/index.php?topic=48126.0
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[v0.9] [1.3] Yes, Vehicles, Finally! - A somewhat* new way to travel the planet! with Combat Extended & Run and Gun support, with Faction AI addition!


I was searching for a mod of vehicles and it ended up me finding this old mod from B17 to B18. I ended up forking it from github and continuing the work of Mason J. Caboose's Yes, Vehicles mod.

Thank You Jecrell for making JecsTools, Neronix for forking the Vehicle code from JecsTools ([O21] Vehicle Framework), and Mason J. Caboose for making the original WIP mod! Thank you for Hjkma/Taranchuk: https://github.com/Taranchuk for the Combat Extended patch Hotfix #2 and Weapons Balancing patch!

Original mod [A17/18] video by BaRKy: https://www.youtube.com/watch?v=wnfeDeQAwEI


The mod requires the latest JecsTools by Jecrell:

and [O21] Vehicle Framework by neronix17:


Latest Downloadable Version:

If you had the older versions of the mod, please delete the previous version and download this new update, do not overwrite it. If you got v0.7e and above, can overwrite it.


Optional mods: RECOMMENDED - Combat Extended Steam Workshop: https://steamcommunity.com/workshop/filedetails/?id=1631756268 Ludeon Forums: https://ludeon.com/forums/index.php?topic=33461.0 Github: https://github.com/NoImageAvailable/CombatExtended/releases

RECOMMENDED - Combat Extended Fast Track Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1865597143 Rimworld Base: https://rimworldbase.com/combat-extended-fasttrack-edition/ Github: https://github.com/AthenaSulisMinerva/CombatExtendedFastTrack/releases

Run and Gun Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1204108550 Ludeon Forums: https://ludeon.com/forums/index.php?topic=36061.0 Github: https://github.com/rheirman/RunAndGun/releases

Rimsenal CE Patch Pack Steam Workshop: https://steamcommunity.com/workshop/filedetails/?id=1794246151

Rimsenal Pack Steam Workshop: https://steamcommunity.com/workshop/filedetails/?id=725950793 Ludeon Forums: https://ludeon.com/forums/index.php?topic=11160 Dropbox: https://www.dropbox.com/sh/fksj8i446o3szi1/AAA6osi1ZSee_Kw0a3_yLvfma?dl=0

Project Red Horse Pack Ludeon Forums: https://ludeon.com/forums/index.php?topic=40519.0 Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1836963709 Github: https://drive.google.com/open?id=1PaTMHLh80d64bK8O6qGAwvRYTDuvWN7L

Haineko's Tinkering (If you want to use Polarisbloc mod pack with CE) Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1794940350

Polarisbloc Pack Steam Workshop: https://steamcommunity.com/workshop/filedetails/?id=1500329053 Github: https://github.com/VaniatD/Polarisbloc-Mods-Pack/releases


How does it work?

To acquire a vehicle you need to research Machining and Smithing and then you will be able to build the Vehicle Table. With it you can construct a box filled with vehicular pieces, and vehicle weapons.

To assemble the vehicle, instruct a pawn to follow the included manual in the box (right-click the box). Upon following guides 1-Z on your Ikea manual and throwing away the last 5 screws, your pawn will have successfully assembled a working scrap heap!

Upon assigning a driver, you must instruct the vehicle to draft itself for glorious duty. Just like any partially oiled machine, you’ll have to fill and power it with chemfuel!

You will need both a driver and a gunner to shoot from the vehicle. Only the burst cannon, and machine cannon fits on the APC, and Machine Gun fits only with the Truck and ATV. (visually buggy yet, but works)

Reloading/loading CE ammo to your vehicle weapon of choice is done by: First knowing what ammo the weapon, then install the weapon on to your vehicle of choice. Right click the vehicle then select reload. Make sure you got enough ammo for it.

When doing a caravan with a vehicle, make sure you include one colonist outside the vehicle to not get the "Downed Colonist" feature/issue from the Vehicle Framework[/size]

You got 5 vehicles currently in the mod: Tank APC Truck ATV Cart

With 7 types of vehicular weapons: Rail Cannon Tank Cannon Artillery Cannon Naval Cannon Burst Cannon Machine Cannon Machine Gun

And make sure you got alot of Steel, Component, and Plasteel in your inventory to craft the vehicles and weapons.


Installation: Make sure that you have JecsTools and -O21-Vehicle Framework installed. Extract and copy the contents in the Mods folder. Enjoy!

Mod Load Order (follow this): Core JecsTools -O21-Vehicle Framework Combat Extended Other mods... Yes, Vehicles, Finally!

Make sure that Yes, Vehicles, Finally! is the last mod loaded or the last mod from Combat Extended, or other optional mods.


Mod Github link: https://github.com/NinjaSiren/Yes-Vehicles-finally Original mod github: https://github.com/mason3ck/Yes-Vehicles Mod Wiki page: https://github.com/NinjaSiren/Yes-Vehicles-finally/wiki


Additional Notes: If your goal is caravanning, load the driver into the vehicles first, then create the caravan with one colonist outside the vehicle. The Vehicles Mod cannot be removed from a saved game. AI factions may be able to use vehicles in raids, caravans, and bases. This mod is compatible with existing saves, it does not require you to start a new game. The Vehicles Mod requires the JecsTools Library and the [O21] Vehicle Framework in order to work. Compatible with the latest Combat Extended and Run and Gun.


Incompatible Mods (until further notice): Tenants - Causes compatibility bugs with Vehicle Framework when tenants spawn in with vehicles. Achtung! - Causes conflict with Vehicle Framework if Hospitality is also installed. Rimworld of Magic - Conflict with Vehicle Framework where there are stats or needed information by Rimworld of Magic that vehicles don't have.


Changelogs:

v0.1

v0.3a

v0.3b

v0.6

v0.7

v0.7b

v0.7c

v0.7d + Hotfix

v0.7e

v0.8

v0.8b

v0.8b.2

v0.8b.2 Patch #1

v0.8b.2 Patch #2

v0.83

v0.83.1

v0.83.2

v0.83.3