Open tnull opened 1 year ago
Good catch. Is the expected class name for your C# bindings class AsdfObject
? Or should it be class ASDFObject
?
Good catch. Is the expected class name for your C# bindings
class AsdfObject
? Or should it beclass ASDFObject
?
I honestly have no strong preference as long as it's consistent and roughly follows the target language's best practices. I'm not too familiar with C# so far, but from what I gathered AsdfObject
seems to be the convention?
I have a type declared as
interface ASDFObject
in my UDL file, which works without issue in Swift/Kotlin/Python.When trying to generate CS bindings, the output file however includes
while the constructors then are defined as
... which of course doesn't compile. If I switch the Rust/UDL type name to be
AsdfObject
everything seems to be generated uniformly, which I however would like to avoid.