I think that the pre-canned https://replit.com/ with no need to install software locally worked (compared to what we've seen in other real and virutal workshops) but the number of concurrent editors and differences in experience level was confusing. The multiplayer debugging was terrible :)
We need more practice and experimentation to work out how to do online hands-on workshops better.
We've tried two online hands-on workshops now and learned an lot from both.
I think that the pre-canned https://replit.com/ with no need to install software locally worked (compared to what we've seen in other real and virutal workshops) but the number of concurrent editors and differences in experience level was confusing. The multiplayer debugging was terrible :)
We need more practice and experimentation to work out how to do online hands-on workshops better.