Null-MC / Shrimple

A simple Minecraft Java shader that attempts to maintain the vanilla aesthetic while adding optional shadows & colored lighting.
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I tweaked the default color light setting to be more natural. #50

Open TwinShards opened 1 year ago

TwinShards commented 1 year ago

BASED off latest commit e88cff6

*Missing(Those haven't been add yet): -End Portal (Frame) -Ender Chest -heart of the Sea(Conduit) -Enchanted Table -(Calibrated)Sculk Sensor -Blue Ice Optional(?): -Brown Mushroom -TorchFlower(1.20) -Ender Dragon Egg

So i tweaked the colored lighting (for *vanilla blocks only). Just suggesting to put those 2 set of settings for future version.

Shrimple_v0.9>shaders>lib>lighting>blackbody.glsl &>voxel>lights.glsl

blackbody.glsl Changes in blackbody.glsl: X from 3*u to 3.25*u / Y from 2*v to 1.75*v lights.glsl

Changes in lights.glsl: -Beacon(White->Light Blue) -Brewing Stand(Yellow->Orange) -Cave Berries(Tweaked) -Furnace(Tweaked) -GlowStone(White->White Pale Yellow) -Glow Lichen(Green->White Pale Cyan)

RedStone; -Torch(Tweaked) -Wire, Repeater, Comparator(Tweaked)

-Sea Lantern(Tweaked) -Smoker(Tweaked)

Modified 'blackbody.glsl' give the result below. Set of screenshot before/after: Those screenshots were taken in Shrimple_v0.9 2023-09-22_03 19 21 2023-09-22_03 23 40 2023-09-22_03 23 20 2023-09-22_03 23 31 2023-09-22_03 23 09 2023-09-22_03 24 06 2023-09-22_03 24 38 2023-09-22_03 24 45 2023-09-22_03 25 26 2023-09-22_03 25 35

null511 commented 11 months ago

Sorry for the late response; thanks to Balint I've recently added support to edit light colors more easily. Extra shader editor

note: this only works with latest dev/github version for now; will be in 0.11 release when it's ready