Null-MC / Shrimple

A simple Minecraft Java shader that attempts to maintain the vanilla aesthetic while adding optional shadows & colored lighting.
Other
120 stars 6 forks source link

Daylight shines underground at far render distances #94

Open MajesticalDiscomfort opened 1 month ago

MajesticalDiscomfort commented 1 month ago

Render distance: 16 chunks Distant Horizons: No Iris: 1.7.2

Issue: While underground, distant areas with no light source appear to have daylight. Setting the time to midnight removes the light. Approaching those areas in the middle of the day causes the light to dim, while the area I left behind lights back up. Lowering my render distance back to 12 chunks does not appear to resolve the issue.

In the screenshots, I am standing directly beneath the only opening in the cave system.

RTX profile: 2024-07-01_22 35 57

Shadows profile: 2024-07-01_22 38 12

Colored Light profile: 2024-07-01_22 39 00

null511 commented 1 month ago

set Lighting > FloodFill > SkyLight = None or set shadow samples to zero/disable LPV_GI if you're on release 0.11

null511 commented 1 month ago

should also be disabled in current in-dev if you want to grab that (download code button on github home page).