Since the last update I've noticed some players will hide somewhere in a large town and camp that spot for HOURS (literally). This kind of slows the game down a little too much and I'd like to see a solution to this. This is more of an idea thread.
Here's my first idea, you're welcome to share yours: Allow players to purchase basic rifleman from the town center. The town rifleman would "count" in preventing a player from capturing the town (Just how if the town resistance/occupation outnumber you in the radius you can't capture the town, these "basic rifleman" would prevent these camping players from taking towns merely by just camping a spot).
Since the last update I've noticed some players will hide somewhere in a large town and camp that spot for HOURS (literally). This kind of slows the game down a little too much and I'd like to see a solution to this. This is more of an idea thread.
Here's my first idea, you're welcome to share yours: Allow players to purchase basic rifleman from the town center. The town rifleman would "count" in preventing a player from capturing the town (Just how if the town resistance/occupation outnumber you in the radius you can't capture the town, these "basic rifleman" would prevent these camping players from taking towns merely by just camping a spot).
Yay or nay?