OFPSDEV / BECTI

Mission Development for OFPS
3 stars 4 forks source link

Add new transport helis to OPFOR/BLUFOR #76

Closed SpanishSurfer closed 10 years ago

SpanishSurfer commented 10 years ago

Add the new helis to the upgrade tree Add new helis to factory *Remove mohawk (thank you for your service)

thecoolestname36 commented 10 years ago

Blue: B_Heli_Transport_03_F B_Heli_Transport_03_unarmed_F

Red: O_Heli_Transport_04_F O_Heli_Transport_04_bench_F O_Heli_Transport_04_box_F O_Heli_Transport_04_covered_F O_Heli_Transport_04_fuel_F O_Heli_Transport_04_medevac_F O_Heli_Transport_04_repair_F O_Heli_Transport_04_ammo_F

Thats pretty sweet. With the fuel/repair/ammo variants of the redfor chopper, i think they should be able to spawn them from the repair and ammo depots with said capabilities giving them a unique upper hand.

Liveandletdie commented 10 years ago

With all those variants available it really could change the game quite a bit, I really like the idea of some of those being airborne! problem is i think it would be a bit OP if only one side had them....maybe reskin them?

PS: We need to get these new variants into the game ASAP!!

SpanishSurfer commented 10 years ago

Unfortunately you can't remove/replace the pods. Well have to see how they all work and spawn all variants from air factory. I'm out of town for a week, I'll look into it when I get back. On Nov 4, 2014 4:46 PM, "thecoolestname36" notifications@github.com wrote:

Blue: B_Heli_Transport_03_F B_Heli_Transport_03_unarmed_F

Red: O_Heli_Transport_04_F O_Heli_Transport_04_bench_F O_Heli_Transport_04_box_F O_Heli_Transport_04_covered_F O_Heli_Transport_04_fuel_F O_Heli_Transport_04_medevac_F O_Heli_Transport_04_repair_F O_Heli_Transport_04_ammo_F

Thats pretty sweet. With the fuel/repair/ammo variants of the redfor chopper, i think they should be able to spawn them from the repair and ammo depots with said capabilities giving them a unique upper hand.

— Reply to this email directly or view it on GitHub https://github.com/OFPSDEV/BECTI/issues/76#issuecomment-61720526.

Liveandletdie commented 10 years ago

I played with the new toys last night a bit and what we could do is use the separate pod modules (not attached to heli versions) that would need to be lifted and dropped as needed

Liveandletdie commented 10 years ago

Little Demo Video of a solution: https://www.youtube.com/watch?v=Q2ZPTjioK3Q

zerty commented 10 years ago

A similar system will be present in my next version so please dont bother ripping MCC code.

Liveandletdie commented 10 years ago

Nice, good to hear you have a solution being worked up! any estimated time of arrival?

zerty commented 10 years ago

New release is planed for the 20th, but I've wrote those scripts today and they seems to work. Also persistent gear is fixed, since I found a solution for the missing magazines.

zerty commented 10 years ago

expected changelog:

SpanishSurfer commented 10 years ago

New helis and variants added, mohawk removed on both sides. Mobile respawn heli removed from OPFOR.

SpanishSurfer commented 10 years ago

5307f5a5efc115d695d77b8c79f32f591705a41e