Closed SpanishSurfer closed 10 years ago
Blue: B_Heli_Transport_03_F B_Heli_Transport_03_unarmed_F
Red: O_Heli_Transport_04_F O_Heli_Transport_04_bench_F O_Heli_Transport_04_box_F O_Heli_Transport_04_covered_F O_Heli_Transport_04_fuel_F O_Heli_Transport_04_medevac_F O_Heli_Transport_04_repair_F O_Heli_Transport_04_ammo_F
Thats pretty sweet. With the fuel/repair/ammo variants of the redfor chopper, i think they should be able to spawn them from the repair and ammo depots with said capabilities giving them a unique upper hand.
With all those variants available it really could change the game quite a bit, I really like the idea of some of those being airborne! problem is i think it would be a bit OP if only one side had them....maybe reskin them?
PS: We need to get these new variants into the game ASAP!!
Unfortunately you can't remove/replace the pods. Well have to see how they all work and spawn all variants from air factory. I'm out of town for a week, I'll look into it when I get back. On Nov 4, 2014 4:46 PM, "thecoolestname36" notifications@github.com wrote:
Blue: B_Heli_Transport_03_F B_Heli_Transport_03_unarmed_F
Red: O_Heli_Transport_04_F O_Heli_Transport_04_bench_F O_Heli_Transport_04_box_F O_Heli_Transport_04_covered_F O_Heli_Transport_04_fuel_F O_Heli_Transport_04_medevac_F O_Heli_Transport_04_repair_F O_Heli_Transport_04_ammo_F
Thats pretty sweet. With the fuel/repair/ammo variants of the redfor chopper, i think they should be able to spawn them from the repair and ammo depots with said capabilities giving them a unique upper hand.
— Reply to this email directly or view it on GitHub https://github.com/OFPSDEV/BECTI/issues/76#issuecomment-61720526.
I played with the new toys last night a bit and what we could do is use the separate pod modules (not attached to heli versions) that would need to be lifted and dropped as needed
Little Demo Video of a solution: https://www.youtube.com/watch?v=Q2ZPTjioK3Q
A similar system will be present in my next version so please dont bother ripping MCC code.
Nice, good to hear you have a solution being worked up! any estimated time of arrival?
New release is planed for the 20th, but I've wrote those scripts today and they seems to work. Also persistent gear is fixed, since I found a solution for the missing magazines.
expected changelog:
New helis and variants added, mohawk removed on both sides. Mobile respawn heli removed from OPFOR.
5307f5a5efc115d695d77b8c79f32f591705a41e
Add the new helis to the upgrade tree Add new helis to factory *Remove mohawk (thank you for your service)