OSVR / OSVR-Unreal

OSVR plugin for Unreal Engine
Apache License 2.0
89 stars 45 forks source link

No headtracking with Unreal 4.14 and the HDK2 #134

Open demonixis opened 7 years ago

demonixis commented 7 years ago

Hi,

I don't have the head tracking on a basic project.

How to reproduce that bug

Create a new project and enable the plugin. Start the VR Preview and try to rotate your head. The image is correct in the HDK, but no head tracking.

Configuration

JeroMiya commented 7 years ago

Can you try the master branch and see if that fixes the issue? I removed some head pose caching code I had put in previously. I wasn't able to reproduce the tracking issue you were having on my HDK 1.4, but this may have been causing some general tracking issues.

Also, you will want to update your firmware to at least 1.98 which should be available now in OSVR-Control. It fixes the USB disconnect issues that causes the HDK to lose tracking after starting/stopping an OSVR app.

Edit: the 4-14-fixes branch was merged into master and the branch deleted.

JeroMiya commented 7 years ago

@demonixis could you check this pull request and see if it fixes your tracking issue? It fixed it for other users who were having similar tracking issues:

https://github.com/OSVR/OSVR-Unreal/pull/149

Also see: https://github.com/OSVR/OSVR-Unreal/issues/148

demonixis commented 7 years ago

@JeroMiya thanks for the fix, how can I test it? Is it compatible with latest Unreal release?

JeroMiya commented 7 years ago

@demonixis Just follow the directions to include the plugin as a local project plugin from source, with the latest on the master branch. master is setup to be 4.14 compatible though let me know if that is not the case for you.

demonixis commented 7 years ago

I can't try it now, but I try that this week!

JeroMiya commented 7 years ago

Thanks!