Open demonixis opened 7 years ago
Can you try the master branch and see if that fixes the issue? I removed some head pose caching code I had put in previously. I wasn't able to reproduce the tracking issue you were having on my HDK 1.4, but this may have been causing some general tracking issues.
Also, you will want to update your firmware to at least 1.98 which should be available now in OSVR-Control. It fixes the USB disconnect issues that causes the HDK to lose tracking after starting/stopping an OSVR app.
Edit: the 4-14-fixes branch was merged into master and the branch deleted.
@demonixis could you check this pull request and see if it fixes your tracking issue? It fixed it for other users who were having similar tracking issues:
@JeroMiya thanks for the fix, how can I test it? Is it compatible with latest Unreal release?
@demonixis Just follow the directions to include the plugin as a local project plugin from source, with the latest on the master branch. master is setup to be 4.14 compatible though let me know if that is not the case for you.
I can't try it now, but I try that this week!
Thanks!
Hi,
I don't have the head tracking on a basic project.
How to reproduce that bug
Create a new project and enable the plugin. Start the VR Preview and try to rotate your head. The image is correct in the HDK, but no head tracking.
Configuration