OctarineSourcerer / cyberpunk2020

A FoundryVTT system for Cyberpunk 2020. It's playable now! There's a lot of hole, because there's a LOT of system to cover, but it should be mostly usable <3
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Armor: Hard/Soft, Edged Vulnerability #130

Open HandOfCthulhu opened 1 year ago

HandOfCthulhu commented 1 year ago

Add basic fields to note armor is Hard or Soft Types, and if it is Half-SP to Edged Weapons.

OctarineSourcerer commented 1 year ago

Hey! Having a look at the rulebook at the moment, and I'm not sure I can see anything referring to hard or soft types - what page of the rulebook is that on? I do see the half-SP to edged weapons part though (p67).

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OctarineSourcerer commented 1 year ago

At the moment, we also don't have attacks that take into account a target actor (though I'd like to do this). With that in mind, players definitely need to be able to see where this becomes relevant, otherwise they might not apply this difference.

I've got a couple ideas on this front:

  1. Icons on the armor display for edged weapons vulnerability
  2. Dropdown on armor display to show SP totals for diff damage types
  3. Implement the targeting and take this into account
    • This might be a more complex feature, but absolutely something I want to do.
  4. Reminder on attack roll dialog when edged weapons are being used

3 is the best imo, but until it happens I'm leaning towards 1 and 4 being a relatively decent stopgap.