Closed JoeKoh27 closed 8 months ago
Since the default MatchMakingConfig is bound to 127.0.0.1, is there a way we can change that? Or do we just edit the host file and put our iPv4 instead?
Update: I tried to use 2 PC in an actual LAN network, and I get the same error. So its safe to say its not due to Radmin VPN(?
Hi. Can you provide an output of ipconfig on both PCs ? If it does not work even without radmin i'm thinking something in your windows network configuration is causing issues. Also in your local setup with 2 pcs: a wireshark capture on ethernet card with filter udp.port == 46000 on the PC trying to join (not the host). You can send me this here or on discord.
Since the default MatchMakingConfig is bound to 127.0.0.1, is there a way we can change that? Or do we just edit the host file and put our iPv4 instead?
Currently the HTTP server is actually listening on all interfaces on your pc (including 127.0.0.1), (because of the "0.0.0.0"), you can change this to listen to any ip you want. The host file will just have to refer to one of the ip address it is listening to.
Pushed a fix, please try with latest version of script
I was trying to play with my friend via Radmin VPN, we get 9ms ping from each other (ping obtained from the CoopFPSUnlocker tool). We can see each other's lobbies, but when we try to join the error "Unable to Join the Match. The connection is not responding." will immediately pop up.
The output we got from sc_lan_helper.py![image](https://github.com/Ododo/scc-lan-restore/assets/63540890/086ac8ff-bcde-4a4c-a3e2-3e5cc88fcc11)