Ofaloaf / postapoc

After the End is a post-apocalypse total conversion mod for Crusader Kings II
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Can't transition from tribalism #33

Closed romancapitalist closed 9 years ago

romancapitalist commented 9 years ago

The decision to adopt feudalism/republicanism isn't detecting that the prerequisite buildings have been constructed in the capital holding for some reason. I've checked and it still works fine in the base game. It seems that the scope isn't finding the capital, since the description gives "---" where there should be the name of the capital holding.

2015-05-19_00001

romancapitalist commented 9 years ago

Fix from latest commit worked like a charm, many thanks.