OldUnreal / Unreal-testing

OU 227 testing
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Calling OpenUWindowMenu fails unless the menu has been opened once #349

Open Bleeder91 opened 10 months ago

Bleeder91 commented 10 months ago

Calling WindowConsole(Player.Console).OpenUWindowMenu(WindowClass,0,0,0,0); fails to open the menu unless the player has already opened the Menu before (eg. pressing ESC). This started happening since maybe 3 commits ago.