I did not check ingame yet, but I assume at least some some surfaces are double sided.
This has to be tested individually for collisions and visuals.
For example, in anakins podracer, the hands and the handle sticks are oriented poorly. So either these are also broken ingame, our exporter is broken, or they use double-sided rendering.
I did not check ingame yet, but I assume at least some some surfaces are double sided. This has to be tested individually for collisions and visuals.
For example, in anakins podracer, the hands and the handle sticks are oriented poorly. So either these are also broken ingame, our exporter is broken, or they use double-sided rendering.