Closed SirFancyBacon closed 4 years ago
Good news, we have an implemented drop pool system! (still in 1.2.0)
It's among the default generated config in the "loot.conf" config file. Here is how it works:
{
probability : 0.75
name : "table1"
loot : [
{
weight : 0.5
ref : "training_stick"
},
{
weight : 0.5
poolId : 1
}
]
}
The loot above have a 75% probability of trying to give you a loot.
If it is triggered, you then have a 50% chance of droping an itemizer item with id "training_stick" and a 50% chance to give you an item from Itemizer pool with id 1. (it's cumulative, so adding more items is useless since we already reached 100% with all items)
Add itemizer item and pool support. the example config below will always drop the item "Bronze Dagger" and the minecraft item "bone" as well as roll both item pools and drop both items (if any) that are returned.