OpenThrone / OpenThrone

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Auto Recruiter counter #268

Open GroupTherapyPT opened 2 weeks ago

GroupTherapyPT commented 2 weeks ago

Can I request for a counter?

The recruiter is fiddly at best, sometimes it gives some errors like a session timeout or "error fetching new user" that one might mistake for the one where there are "no valid users for recruitment".

And honestly I hope you're looking for a more expedite solution for the recruiter or at least considering lowering the daily recruit limit, because leaving a recruiter tab open might not be an inconvenience for most of the white collars, but for us menial taskers scheduling 2 hours for it gets rough.

uaktags commented 2 weeks ago

Absolutely, however the reason i've been reluctant to add one is due to the fact that we utilize multiple windows. So you may see 350, 348, 346, etc due to have 2 simultaneous windows running. but i'll add it to my list to things to test on implementing.

Auto-recruiter though is being removed as its currently implemented. Later on it'll only be an Alliance specific feature, something to make clicks within the alliance easier. Recruiting as a whole is more of a game-revenue function than anything else: yes it helps grow your army faster, but the value is more for placing ads on a page to get views and hopefully conversions.

For solely the purpose of growing your army, the auto-recruiter is kind of a cheat built first party natively as an alternative to needing archaic things like ClickMaster solutions :-)

GroupTherapyPT commented 2 weeks ago

I totally get you but as is, I'd rather click the damn button for 25 minutes, as God intended, than do with all the waiting :') It's fine knowing it is a stop gap though.

uaktags commented 2 weeks ago

Yea, i think the roll out is going to be first to implement the daily limit of like 200-ish, have that be tied to a Structure Upgrade to get more clicks, and then later remove the auto-recruiter. It'll limit how much clicking is needed as we slowly shift to what the final product will be