P3pp3rF1y / AncientWarfare2

Ancient Warfare Mod for Minecraft 1.12.x
GNU General Public License v3.0
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Add Ore processing center (doubles ores into dusts) #67

Open shadowmage45 opened 10 years ago

shadowmage45 commented 10 years ago

Use ore-dictionary to determine what dust item is created -- prefer to use whatever the 'main' type is for that mod setup/pack.

Allow config to determine what ores/items are used and what dusts/etc they create.

WIP - Have basic tile-entity and block created. Need to figure out a good system to handle the processing.

Ideally I would like to output dusts, but would need to find some way to maintain compatibility with other mods without having to special-case load the recipes for each one (not sure if this can really be avoided=). Might have to investigate adding simple compatibility between most of the common ore/dust adding mods.

Mods adding ores: TE IC2 Forestry AE?

Mods adding dust / grinders: TE IC2 Railcraft (rock crusher?) ?

(additions to lists would be appreciated)

Dulciphi commented 9 years ago

Request to also add a processing recipe for wheat to flour. 1 wheat = 1 flour. Would require an additional vanilla furnace recipe to smelt flour to bread. I believe it has ore dictionary support as dustFlour

Caotical commented 9 years ago

AE adds a hand crank grinder and i believe it uses the ore dictionary for the dusts it creates. AE does add quartz ore to worldgen. BoP also adds gem ores to worldgen

Caotical commented 9 years ago

Metallurgy is a big one that also adds alot of ores and a couple of grinders

Dulciphi commented 9 years ago

Ideas,suggestions:

Separate blocks operated by a craftsman or player with a hammer. No multiblock - it's not needed. The setup would be perfect for courier and/or conduit integration.

1st block - duster, turns ores into 2 dusts. Capable of returning 1 ingot into 1 dust and processing all other ore dictionary dusts present (ie wheat into flour, etc) 2nd block - furnace, uses man power or torque power to generate high temperatures - preferably requires coal but this is used up very slowly, owing to the man/torque powered pumps. 3rd block - forge, takes iron/steel and crafts it into rods, gears, bushings, etc - eliminating recipe conflicts!

Edit - I'm going to leave this here for you to take a look at some time in the future. The foundry here is what I was thinking of with the Forge. It's not that simple, really, and the goal of removing recipe conflicts could perhaps be better achieved another way.

Mushguys commented 4 years ago

Immersive Engineering adds some ores and dusts.

WinDanesz commented 4 years ago

Good for them, but this is an Issue from 2014, 6 years old now. Don't necro post, especially not with irrelevant information. If You want to discuss about the mod, join us in our Discord: https://discord.gg/Y4eMPn