PTCInc / vuforia-engine

Bug and feedback issue tracker for the Vuforia Engine SDK
https://developer.vuforia.com
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Vuforia Website 'download' broken link... #129

Closed CJBRAVO2 closed 2 weeks ago

CJBRAVO2 commented 3 weeks ago

Hi

broken links in Vuforia website when linking to the tools Untitled

ptc-thesbyro commented 3 weeks ago

Hello,

Could you share the specific URLs and the page where you found them so that we can take a look?

Thank you,

CJBRAVO2 commented 3 weeks ago

generally any link in the library section that redirects you to any download.. for instance in https://developer.vuforia.com/library/creating-area-targets/area-target-generator-user-guide

"Get the ATG tool for your operating system from: https://developer.vuforia.com/downloads/tool."

leads to nothing...

ptc-thesbyro commented 3 weeks ago

I see. Thank you for reporting this issue.

A recent change on the Vuforia Engine Developer Portal has changed the tool page's URL. We will work on fixing the links.

Until then, please use the Downloads menu in the header and Tools tab to navigate to the page.

Thank you,

CJBRAVO2 commented 3 weeks ago

ok thanks. another question, if already got you attention.. where would be a good place to learn and discuss the vuforia area target features? i'm new to all of this..

ptc-thesbyro commented 3 weeks ago

It would depend if you have prior experience with the Vuforia Engine and what platform you plan to develop in (Native-c or Unity C#). If you are new to Vuforia Engine and targeting Unity:

I'd start with simply watching a few video tutorials, such as this one Then, if you are using Unity, download the Core Samples and see how a scene is configured. You can test the experience with the Play Mode - Recording in the Vuforia Configuration If you have an iPhone or iPad with LiDAR, you could make your own Area Target with the Creator App . It's a great way to quickly get started augmenting small spaces.

Those are, in my opinion, the quickest ways to get hands-on experience with Area Targets. Unfortunately, we don't have a forum for active discussions, but you can use Stack Overflow with the tag [vuforia] or reddit/r/vuforia

Let me know if you have any other questions.

Best,

CJBRAVO2 commented 2 weeks ago

no prior experience with Vuforia... I'm a design student doing my Masters in Design for Technological Environments.
As part of our Unity course, we're collaborating with the city's museum - working on the orientation in the museum.
The project deals with indoor navigation, POI and wayfinding.

Is Vuforia the right choice for this? I have a 3d model of the museum, will this assist me for the area target or I have to have a scanned point cloud for the ATG?

thanks!

ptc-thesbyro commented 2 weeks ago

Unfortunately, only specific formats can be made into an Area Target. These formats are typically scanned spaces from professional devices (Matterport, Leica, and NavVis).

Simply put, Matterport provides you with a matterpak from which the Area Target Generator (ATG) retrieves the mesh and generates an Area Target. NavVis and Leica creates E57 cloud points, which the ATG also supports. These are all expensive solutions.

Your best option is to use the Creator App or Area Target Capture API. These are only supported on iOS devices with LiDAR.


On the other topic, we have corrected the broken links and I will need to close this ticket. If you have any further questions on Area Targets, please consult the Vuforia Library - A good starting place is the Area Targets landing page. If you cannot find answers there, please create a new issue here, with the label documentation-feedback.

Hope it helps,

CJBRAVO2 commented 2 weeks ago

ok thanks.