I've encountered an issue when unloading and quickly reloading a world. When using Bukkit.unloadWorld(a, true) to unload the world, if a player quickly initiates the process to load the world again and teleport to it, the world is not saved. This issue does not occur if the player waits for a while before loading the world and teleporting.
I've encountered an issue when unloading and quickly reloading a world. When using Bukkit.unloadWorld(a, true) to unload the world, if a player quickly initiates the process to load the world again and teleport to it, the world is not saved. This issue does not occur if the player waits for a while before loading the world and teleporting.