Closed ailmanki closed 3 years ago
I've updated the plugin to identify that it's loaded infest_<map>
if:
infest_<map>
.ns2_<map>
.This allows for extending the infested map as expected (along with properly loading map-specific settings for it and knowing where it is in the cycle), and will be in the next update.
Players vote for
infest_veil
, server loadsns2_veil
with infested mod automatically; players at the end of the map, vote forns2_veil
, server gets confused and bugs it seems. The extend vote, extendsns2_veil
, instead ofinfest_veil
and well at times it possible to extend ns2_veil, and vote for ns2_veil twice.So due to how ns2 vanilla manages the
infest_
prefix .. it makes problems. The code is in core/lua/MapCycle.lua *line 108 -> HasPrefix