Since infested mod is only marine team at start, it seems that pregame plugin does not work to delay start of round - it waits forever. It would be nice if the TIME mode would be able to ignore teams completely.
I've added a new option to the pregame plugin in the next update (AbortIfTeamsEmpty) which allows you to set which teams it should abort the game start for if they're empty.
Since infested mod is only marine team at start, it seems that pregame plugin does not work to delay start of round - it waits forever. It would be nice if the
TIME
mode would be able to ignore teams completely.