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PetTurtle
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ZK-Zero-Wars
zero-k custom mode
GNU General Public License v3.0
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Version 2.1.8
#103
sprunk
closed
3 months ago
0
Some Lua error
#102
sprunk
opened
1 year ago
0
Bring up to date with ZK (incl. crash fix)
#101
sprunk
closed
1 year ago
0
No longer maintained here?
#100
joshOberhaus
opened
1 year ago
0
V2.1.0
#99
PetTurtle
closed
3 years ago
0
PROPOSAL: Chicken Factory should be a late game factory
#98
JanWerder
opened
4 years ago
1
PROPOSAL: Award metal on Hero Kill
#97
JanWerder
opened
4 years ago
2
Added dev instructions to the ReadMe
#96
JanWerder
closed
4 years ago
0
Documentation
#95
JanWerder
opened
4 years ago
0
Widgets override wave unit states.
#94
GoogleFrog
closed
3 years ago
3
Platform wavespawns should be based on playercount and not only on startlocation placement
#93
Feugent
closed
3 years ago
1
Adjust Chickens and Firefly costs, add required upgrades description
#92
Feugent
closed
4 years ago
0
Jumping with Hero Puppy just before death results in it respawning on the Battlefield instead of going back to Spawn
#91
Feugent
closed
3 years ago
0
Players dont know when their Hero respawned
#90
Feugent
closed
3 years ago
1
Constant m/s and e/s additions are per team and not per player
#89
Feugent
closed
3 years ago
1
Ultimatum deals friendly fire with death explosion
#88
Feugent
opened
4 years ago
0
Not enough comms
#87
fabi321
closed
4 years ago
1
Outlaw drops corpse
#86
fabi321
opened
4 years ago
2
Dodo selectable
#85
fabi321
opened
4 years ago
1
Placing your builder very close to the right side of the start boxes causes a small builder to spawn, resulting in your wave not spawning
#84
Feugent
closed
3 years ago
3
Playing ZeroWars in a 2v3, 3v4... Teams room results in the team with lower amount of players to get 1 extra normal commander instead of morph drone.
#83
Feugent
closed
3 years ago
1
Hero Unit, chicken tiamat and unit spam economy tweaks
#82
Feugent
closed
4 years ago
0
Rapid fire Hero Moderator
#81
Feugent
closed
4 years ago
0
Nerf Hero dante, adjust d-gun damages
#80
Feugent
closed
4 years ago
0
Buff Hero Moderator
#79
Feugent
closed
4 years ago
0
Hero Puppy can jump on respawn platform and then on the deploy zone. This causes 4 new Lvl1 Hero Puppys to spawn.
#78
Feugent
closed
4 years ago
1
Changes to economy and balance
#77
Feugent
closed
4 years ago
0
Fix hero moderator upgrade not matching description and increase Hero Dante hp scale
#76
Feugent
closed
4 years ago
0
Make Hero Puppy more assasin like to differentiate from Hero Duck
#75
Feugent
closed
4 years ago
0
Buff midgame chickens
#74
Feugent
closed
4 years ago
0
Nerf Hero Dante, Buff Hero Moderator
#73
Feugent
closed
4 years ago
0
Fix builder double buildspeed description
#72
Feugent
closed
4 years ago
0
Jump ability does not hide when not unlocked
#71
PetTurtle
opened
4 years ago
0
Display Why Upgrade Is Blocked
#70
PetTurtle
opened
4 years ago
0
Investigate Chicken Factory for next stable
#69
Arch-Shaman
closed
4 years ago
1
Hero puppy is half invulnerable in jump
#68
Feugent
closed
4 years ago
2
Nerf Hero Dante
#67
Feugent
closed
4 years ago
0
Add hero moderator, fix upgrade descriptions, fix wrong puppy armor upgrade
#66
Feugent
closed
4 years ago
0
Feugent add hero dante
#65
Feugent
closed
4 years ago
0
Hero minscale does only apply after first lvl up instead of after morph
#64
Feugent
closed
4 years ago
1
Make chickens op this time
#63
Feugent
closed
4 years ago
0
Knight hero outranges Center Turret
#62
Feugent
closed
4 years ago
1
Buff chickens again
#61
Feugent
closed
4 years ago
0
Buff chickens again...
#60
Feugent
closed
4 years ago
0
Make Dead Heroes Immovable
#59
PetTurtle
closed
4 years ago
1
Buff unused chickens, buff bombs, nerf Viper, give bombers more time to reload
#58
Feugent
closed
4 years ago
1
Fix pcall usage
#57
a-nop
closed
4 years ago
0
Prevent idle order recursion at end of move order
#56
a-nop
closed
4 years ago
0
Hero Sniper has speed reset when disarmed
#55
GoogleFrog
closed
4 years ago
3
Crash report - not enough memory
#54
dahn-zk
closed
4 years ago
7
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