PlaceholderGames / 2016-VnD_Game

2nd year computer games development group project
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Implement Macro Lib into the level blueprint #46

Closed BojanStankovic closed 7 years ago

BojanStankovic commented 7 years ago

@DoctorMikeReddy suggested to find out if there are Macros that are already available in the level blueprint. It turns out that the "2D Execution Macro" is available. Its parent class type is Actor. Testing this out now

BojanStankovic commented 7 years ago

Choosing the Actor as a parent class for the Macro library used in a level blueprint worked! We now have a nice workflow system regarding the versioning control system and binary blueprints :smile:

Merged (with no conflicts). Closing