No trace of it in log.txt or error.txt
When the puzzle contains 101 or higher test cases (I know because I made my script generate them based on my input), the game crashes on startup.
EDIT: attached 2 example puzzles, only difference are the number of test cases.
No trace of it in log.txt or error.txt
When the puzzle contains 101 or higher test cases (I know because I made my script generate them based on my input), the game crashes on startup.
EDIT: attached 2 example puzzles, only difference are the number of test cases.
Recursion-Relations-100-test-cases.zip Recursion-Relations-101-test-cases.zip