PoL0 / crunch

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Stitching capabilities #6

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
I would find it very useful if stitching capabilities were added to the crunchD 
commandline tool.

With stitching it would be possible to use multiple separate images as manually 
generated mipmaps. This is much like what the "stitch" tool from the NVidia DDS 
commandline utilities allowed.

As an additional feature request it would be nice if stitching was also 
possible for individual channels (R,G,B and A). The idea is that one can build 
a texture using channels input from separate greyscale images. This is useful 
in cases where the contents of a texture channel should be interpreted 
differently (eg. when the alpha channel contains specularity information)

Original issue reported on code.google.com by jonas.ha...@gmail.com on 23 Aug 2012 at 3:21