PojavLauncherTeam / PojavLauncher

A Minecraft: Java Edition Launcher for Android and iOS based on Boardwalk. This repository contains source code for Android platform.
GNU Lesser General Public License v3.0
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[BUG] Tinker's construct 1.6.4 crashes game #5854

Open KingsleyKeazer opened 4 months ago

KingsleyKeazer commented 4 months ago

Describe the bug

Okay so a little less formal than what i would have wanted but..

I wanted to play some old 1.6.4 modpacks from back on the day like crashlanding & blood n bones. since personally, my phone cant run any of the newer modpacks smoothly (...and also nostalgia trip)

I did all the right steps in patching 1.6.4 to work

So basically i got it to work, then i proceeded to download the modpack through the pojav launcher and ran it

It crashed๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”

And when i checked the crash report it said "java.lang.ClassNotFoundException: tconstruct.TConstruct"

Ive been stuck on this issue for 8 months now and only gotten back to try and see if anything has changed, so i reckoned i should make a bug report to get some answers

(Side-note, upon digging through the log file i also found that Applied Energetics also had a similar issue, with it being "java.lang.ClassNotFoundException: appeng.common.AppEng")

Help, pls...

The log file and images/videos

crash-2024-07-25_16.20.28-client.txt

Steps To Reproduce

Is specifically what i did

1. Download crashlanding modpack from the pojavlauncher modpack selector 

2. Change forge version to forge-1.6.4-9.11.1.1345

3. Patch forge 1.6.4

4. Run game

Expected Behavior

To work๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”

Platform

- Device model: oppo reno 4
- CPU architecture: snapdragon 720g octa-core
- Android version: 12
- PojavLauncher version: foxglove-20240709-045018f-v3_openjdk

Anything else?

No response

GaucovyAero commented 4 months ago

yeah known issue, might aswell be a duplicate issue but ima keep open

Mathias-Boulay commented 4 months ago

Fixing this requires shipping our own version of the asm library. Should be doable.

KingsleyKeazer commented 2 months ago

Fixing this requires shipping our own version of the asm library. Should be doable.

Well poop im not that technically savvy yet, thank you for the tip though