PojavLauncherTeam / PojavLauncher

A Minecraft: Java Edition Launcher for Android and iOS based on Boardwalk. This repository contains source code for Android platform.
GNU Lesser General Public License v3.0
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[BUG] <Short description> for some reason when I used my pojav launcher with zink it's shows red screen with angel and crashed when vulkan #6252

Closed Yooboee69 closed 2 days ago

Yooboee69 commented 2 days ago

Describe the bug

Screenshot_2024-11-10-18-27-33-124_net kdt pojavlaunch

This happenes with angel vulkan

And

It crashes with angel ( zink )

The log file and images/videos

Screenshot_2024-11-10-18-27-33-124_net kdt pojavlaunch

Steps To Reproduce

When I chose the vulkan and angel renderer and start the game 

It crashes if I had chosen vulkan

It shows red screen if I have as angel

Expected Behavior

I want to play pojavlauncher with zink and vulkan , for shaders

Platform

- Device model: 1.0.3.0 redmi 13 
- CPU architecture: octacore max 2.2 GHz | dinesnity 6100+
- Android version: 14
- PojavLauncher version: v3

Anything else?

Please help me

Yoidiotiamback commented 2 days ago

Use this in pojavlauncher data MESA_GL_VERSION_OVERRIDE=4.6 MESA_GLSL_VERSION_OVERRIDE=460 crate a file named custom_env.txt and paste that. I think your crash should fixed if not go to githubs action tou will see update zink and turnip download it and run with zink renderer if you have good fps with zink use or use the ltw renderer same go to actions scroll down and you will see add renderer and compability checks click it download go to game renderer select ltw and ur to go

Yooboee69 commented 2 days ago

Use this in pojavlauncher data MESA_GL_VERSION_OVERRIDE=4.6 MESA_GLSL_VERSION_OVERRIDE=460 crate a file named custom_env.txt and paste that. I think your crash should fixed if not go to githubs action tou will see update zink and turnip download it and run with zink renderer if you have good fps with zink use or use the ltw renderer same go to actions scroll down and you will see add renderer and compability checks click it download go to game renderer select ltw and ur to go

Wait let me try

Yooboee69 commented 2 days ago

Use this in pojavlauncher data MESA_GL_VERSION_OVERRIDE=4.6 MESA_GLSL_VERSION_OVERRIDE=460 crate a file named custom_env.txt and paste that. I think your crash should fixed if not go to githubs action tou will see update zink and turnip download it and run with zink renderer if you have good fps with zink use or use the ltw renderer same go to actions scroll down and you will see add renderer and compability checks click it download go to game renderer select ltw and ur to go

Wait let me try

Where am I supposed to put it in

Yooboee69 commented 2 days ago

Screenshot_2024-11-10-19-44-48-081_ru zdevs zarchiver

Where should I put it

Yooboee69 commented 2 days ago

Bro where I am I suppose to put this file in In which folder,

And what do you mean please tell me in detail I couldn't understand

On Sun, 10 Nov 2024, 19:21 Yoidiotiamback, @.***> wrote:

Use this in pojavlauncher data MESA_GL_VERSION_OVERRIDE=4.6 MESA_GLSL_VERSION_OVERRIDE=460 crate a file named custom_env.txt and paste that. I think your crash should fixed if not go to githubs action tou will see update zink and turnip download it and run with zink renderer if you have good fps with zink use or use the ltw renderer same go to actions scroll down and you will see add renderer and compability checks click it download go to game renderer select ltw and ur to go

— Reply to this email directly, view it on GitHub https://github.com/PojavLauncherTeam/PojavLauncher/issues/6252#issuecomment-2466739402, or unsubscribe https://github.com/notifications/unsubscribe-auth/BMT5VRRU7OL3JCIXNQLT3JTZ75OO3AVCNFSM6AAAAABRQGPIDGVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDINRWG4ZTSNBQGI . You are receiving this because you authored the thread.Message ID: @.***>

Dilen0001 commented 2 days ago

.

Yooboee69 commented 2 days ago

.

Can I get help

GaucovyAero commented 2 days ago

open custom_env.txt and type this into it: MESA_GL_VERSION_OVERRIDE=4.6 MESA_GL_VERSION_OVERRIDE=460