Closed faketraffic closed 4 months ago
Update your dependencies with npm update
and try again, otherwise provide your code and the exact error message you get when using the readme echo example:
const mineflayer = require('mineflayer')
const bot = mineflayer.createBot({
host: 'localhost', // minecraft server ip
username: 'username',
auth: 'microsoft'
})
bot.on('chat', (username, message) => {
if (username === bot.username) return
bot.chat(message)
})
// Log errors and kick reasons:
bot.on('kicked', console.log)
bot.on('error', console.log)
const mineflayer = require('mineflayer'); const fs = require('fs');
function readAltsFromFile() { try { const data = fs.readFileSync('alts.txt', 'utf-8'); return data.split('\n').map(line => { const [email, password] = line.split(':'); return { email, password }; }); } catch (error) { console.error('Error:', error.message); return []; } }
function createBot(email, password) { const bot = mineflayer.createBot({ username: email, password: password, auth: 'microsoft', host: 'hypixel.net', port: 25565, version: '1.8.9' });
bot.on('spawn', () => {
console.log(${email}:${password} is unbanned
);
bot.quit();
setTimeout(startNextBot, 1000);
});
bot.on('kicked', (reason) => {
console.log(${email}:${password} is banned
);
setTimeout(startNextBot, 1000);
});
bot.on('error', err => {
console.error(Error for ${email}:${password}: ${err.message}
);
bot.quit();
setTimeout(startNextBot, 1000);
});
}
let alts = readAltsFromFile(); let currentIndex = 0;
function startNextBot() { if (currentIndex < alts.length) { const { email, password } = alts[currentIndex]; currentIndex++; createBot(email, password); } else { console.log('No more accounts to try.'); } }
startNextBot();
and my error is "Error for adrianalondu@hotmail.com:Olimpia5.0 : Invalid credentials. Sign in failed, try removing the password field
XboxReplayError: Invalid credentials. at Object.unauthorized (c:\Users\tharm\Desktop\Ban checker\node_modules\@xboxreplay\errors\dist\index.js:25:74) at c:\Users\tharm\Desktop\Ban checker\node_modules\@xboxreplay\xboxlive-auth\dist\core\live\index.js:71:32 at process.processTicksAndRejections (node:internal/process/task_queues:95:5) at async XboxTokenManager.doReplayAuth (c:\Users\tharm\Desktop\Ban checker\node_modules\prismarine-auth\src\TokenManagers\XboxTokenManager.js:127:31) at async MicrosoftAuthFlow.getXboxToken (c:\Users\tharm\Desktop\Ban checker\node_modules\prismarine-auth\src\MicrosoftAuthFlow.js:132:20) at async retry.xbl.forceRefresh (c:\Users\tharm\Desktop\Ban checker\node_modules\prismarine-auth\src\MicrosoftAuthFlow.js:167:22) at async retry (c:\Users\tharm\Desktop\Ban checker\node_modules\prismarine-auth\src\MicrosoftAuthFlow.js:24:14) at async MicrosoftAuthFlow.getMinecraftJavaToken (c:\Users\tharm\Desktop\Ban checker\node_modules\prismarine-auth\src\MicrosoftAuthFlow.js:166:7) at async Object.authenticate (c:\Users\tharm\Desktop\Ban checker\node_modules\minecraft-protocol\src\client\microsoftAuth.js:22:58) { XboxReplay: true, details: { statusCode: 401, reason: 'UNAUTHORIZED' } }" and that onlys happens with accs with security info pending
Remove the password field and it should work
Is your feature request related to a problem? Please describe.
when an Microsoft Account that has security info pending it wont login in
Describe the solution you'd like
just by adding a check if it has and then still logging in