Open deathcap opened 8 years ago
1.8 RegistryData is ModIdData in 1.7, both discriminator byte 3, but slightly different structure (and only one ModIdData, but several RegistryData): see https://github.com/PrismarineJS/node-minecraft-protocol-forge/issues/3
RegistryData is only parsed for the hasMore bool, to know when the last packet was received. http://wiki.vg/Minecraft_Forge_Handshake#RegistryData documents the full structure. Includes registry name, string to id mapping, and array of substitutions. Should parse this because it might be useful for client applications.