Closed ArcerionDev closed 4 years ago
i had a friend who went over level 100 through hacking, but he showed me that like a week ago. Probably has been patched, but i'm pretty sure he stayed that level ;^|
On February 21, 2020 at 1:14 PM Magmischief notifications@github.com wrote:
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Good to know. Thanks!
On Fri, Feb 21, 2020, 5:12 PM GyarGG notifications@github.com wrote:
i had a friend who went over level 100 through hacking, but he showed me that like a week ago. Probably has been patched, but i'm pretty sure he stayed that level ;^|
On February 21, 2020 at 1:14 PM Magmischief notifications@github.com wrote:
its patched
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If anyone finds anything/ has any ideas please let me know...
@Avn1114, IIRC you can just manually set your level...
PIXI.game.prodigy.player.getLevel.toString()
returns
function(){return Math.min(a.b.validateInt(this.data.level,r.a.MIN_LEVEL),r.a.MAX_LEVEL)}
so we can assume the level data is stored in PIXI.game.prodigy.player.data.level
.
I wouldn't suggest increasing your level beyond 100.
PIXI.game.prodigy.player.data.level = 666
Sets it to 666, but the max level displayed is 100. I'm not exactly sure how they did it. 🤔
Ok, thx
On Fri, Feb 21, 2020, 10:50 PM Mustan Pathetic notifications@github.com wrote:
PIXI.game.prodigy.player.getLevel.toString()
returns
function(){return Math.min(a.b.validateInt(this.data.level,r.a.MIN_LEVEL),r.a.MAX_LEVEL)}
so we can assume the level data is stored in PIXI.game.prodigy.player.data.level.
I wouldn't suggest increasing your level beyond 100.
PIXI.game.prodigy.player.data.level = 666
Sets it to 666, but the max level displayed is 100. I'm not exactly sure how they did it. 🤔
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Well, I changed PIXI.game.prodigy.player.data.level
It only showed up in a few pages, such as friends list... they must have a value stored somewhere named something like "maxLevel"
Could we find it and possibly nullify it?
On Sun, Mar 1, 2020 at 5:40 PM DaChickenKing notifications@github.com wrote:
Well, I changed PIXI.game.prodigy.player.data.level
It only showed up in a few pages, such as friends list... they must have a value stored somewhere named something like "maxLevel"
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Ok, we understand that the function setLevel
/getLevel
was the one capping everything, so @PatheticMustan already figured out a fix to this, so this is solved.
So I've seen videos and things where people have gotten over level 100. How do we achieve this?