Project-Prism / Prism-OS

An operating system written in C#, Made possible by the cosmos community!
https://project-prism.github.io/Prism-OS/
GNU General Public License v2.0
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3D Rasterizer does not rotate camera properly #35

Open terminal-cs opened 2 years ago

terminal-cs commented 2 years ago

Describe the bug A clear and concise description of what the bug is. The camera in the 3D engine is not implemented correctly

To Reproduce Steps to reproduce the behavior: Attempt to rotate camera

Expected behavior A clear and concise description of what you expected to happen. The world should rotate accordingly

Samma2009 commented 1 year ago

it's a problem with the matrix to euler conversion function

terminal-cs commented 1 year ago

it's a problem with the matrix to euler conversion function

I have no idea what a euler is... Also if you don't mind I'd like some help on it