ProjectBorealis / PBCharacterMovement

HL2-style, classic FPS movement for Unreal Engine implemented in C++
https://www.projectborealis.com/movement
MIT License
1.25k stars 164 forks source link

How could I disable pogo/autobhop? #6

Closed labratsoftworks closed 5 years ago

mastercoms commented 5 years ago

It's a console variable, move.Pogo 0.

https://github.com/ProjectBorealis/PBCharacterMovement/blob/master/Source/PBCharacterMovement/Private/Character/PBPlayerCharacter.cpp#L10