Open Flammablegelatin opened 2 days ago
Would also like to see this, not sure how to implement it though; would almost certainly be up to Tauren.
I posted this also on the discord.
https://discord.com/channels/1001823907193552978/1308961882618728568/1308961882618728568
"When experimenting with the usage of the auto-rotation feature, i've noticed that the usage of flamethrower, the auto-rotation will not let it use it's full duration of it, skipping damage (considering flamethrower got buffed this patch).
Another issues with auto-rotation is the issue of overriding so much that it's hard to actually get mit though, IE tactician and dismantle.
If possible, put a delay on the auto-rotation for the full usage of flamethrower if used, Also put a priority system in place where our inputs matter more then the the auto-rotation so mitigations can go through."
I've made some changes to the operation of the Auto-Rotation such that it won't queue anything, meaning manually inserting an action should be easier.
Is it possible to make it so that manual input will override the auto rotation feature? There are cases where one is unable to queue a manual action due to the auto rotation, and no way to force it other than to turn off auto rotation temporarily.