Examines human-computer interaction in the context of graphical user interfaces. Covers human capabilities, design principles, prototyping techniques, evaluation techniques, and the implementation of graphical user interfaces. Includes short programming assignments and a semester-long group project. Students taking the graduate version also have readings from current literature and additional assignments. Enrollment limited.
Examines human-computer interaction in the context of graphical user interfaces. Covers human capabilities, design principles, prototyping techniques, evaluation techniques, and the implementation of graphical user interfaces. Includes short programming assignments and a semester-long group project. Students taking the graduate version also have readings from current literature and additional assignments. Enrollment limited.