ROCm / triton

Development repository for the Triton language and compiler
MIT License
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Triton

This is the development repository of Triton, a language and compiler for writing highly efficient custom Deep-Learning primitives. The aim of Triton is to provide an open-source environment to write fast code at higher productivity than CUDA, but also with higher flexibility than other existing DSLs.

The foundations of this project are described in the following MAPL2019 publication: Triton: An Intermediate Language and Compiler for Tiled Neural Network Computations. Please consider citing this work if you use Triton!

The official documentation contains installation instructions and tutorials. See also these third-party Triton puzzles, which can all be run using the Triton interpreter -- no GPU required.

Quick Installation

You can install the latest stable release of Triton from pip:

pip install triton

Binary wheels are available for CPython 3.8-3.12 and PyPy 3.8-3.9.

And the latest nightly release:

pip install -U --index-url https://aiinfra.pkgs.visualstudio.com/PublicPackages/_packaging/Triton-Nightly/pypi/simple/ triton-nightly

Install from source

git clone https://github.com/triton-lang/triton.git;
cd triton;

pip install ninja cmake wheel pybind11; # build-time dependencies
pip install -e python

Or with a virtualenv:

git clone https://github.com/triton-lang/triton.git;
cd triton;

python -m venv .venv --prompt triton;
source .venv/bin/activate;

pip install ninja cmake wheel pybind11; # build-time dependencies
pip install -e python

Building with a custom LLVM

Triton uses LLVM to generate code for GPUs and CPUs. Normally, the Triton build downloads a prebuilt LLVM, but you can also build LLVM from source and use that.

LLVM does not have a stable API, so the Triton build will not work at an arbitrary LLVM version.

  1. Find the version of LLVM that Triton builds against. Check cmake/llvm-hash.txt to see the current version. For example, if it says: 49af6502c6dcb4a7f7520178bd14df396f78240c

    This means that the version of Triton you have builds against LLVM 49af6502.

  2. git checkout LLVM at this revision. Optionally, make additional modifications to LLVM.

  3. Build LLVM. For example, you might run

    $ cd $HOME/llvm-project # your clone of LLVM. $ mkdir build $ cd build $ cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DLLVM_ENABLE_ASSERTIONS=ON ../llvm -DLLVM_ENABLE_PROJECTS="mlir;llvm" -DLLVM_TARGETS_TO_BUILD="host;NVPTX;AMDGPU" $ ninja

  4. Grab a snack, this will take a while.

  5. Build Triton as above, but set the following environment variables.

    Modify as appropriate to point to your LLVM build.

    $ export LLVM_BUILD_DIR=$HOME/llvm-project/build

    $ cd $ LLVM_INCLUDE_DIRS=$LLVM_BUILD_DIR/include \ LLVM_LIBRARY_DIR=$LLVM_BUILD_DIR/lib \ LLVM_SYSPATH=$LLVM_BUILD_DIR \ pip install -e python

Tips for building

Running tests

There currently isn't a turnkey way to run all the Triton tests, but you can follow the following recipe.

# One-time setup.  Note we have to reinstall local Triton because torch
# overwrites it with the public version.
$ pip install scipy numpy torch pytest lit pandas matplotlib && pip install -e python

# Run Python tests using your local GPU.
$ python3 -m pytest python/test/unit

# Move to builddir.  Fill in <...> with the full path, e.g.
# `cmake.linux-x86_64-cpython-3.11`.
$ cd python/build/cmake<...>

# Run C++ unit tests.
$ ctest -j32

# Run lit tests.
$ lit test

You may find it helpful to make a symlink to the builddir and tell your local git to ignore it.

$ ln -s python/build/cmake<...> build
$ echo build >> .git/info/exclude

Then you can e.g. rebuild and run lit with the following command.

$ ninja -C build && ( cd build ; lit test )

Tips for hacking

For detailed instructions on how to debug Triton's frontend, please refer to this tutorial. The following includes additional tips for hacking on Triton's backend.

Helpful environment variables

Changelog

Version 2.0 is out! New features include:

Contributing

Community contributions are more than welcome, whether it be to fix bugs or to add new features at github. For more detailed instructions, please visit our contributor's guide.

Compatibility

Supported Platforms:

Supported Hardware: