Closed patowen closed 10 months ago
This fixes a bug where if a client connects to the server before the server runs its first step, the player is in an unpopulated graph node when the character controller tries to run, causing a panic due to not knowing which way is upwards.
This fixes a bug where if a client connects to the server before the server runs its first step, the player is in an unpopulated graph node when the character controller tries to run, causing a panic due to not knowing which way is upwards.