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RandyGaul
/
cute_framework
The *cutest* framework out there for creating 2D games in C++!
https://randygaul.github.io/cute_framework/#/
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fix len_sq function in C++ api calling cf_len instead of cf_len_sq
#196
jonstvns
closed
1 month ago
0
Same resize behavior, but without reading out of bounds
#195
waldnercharles
closed
1 month ago
0
Add target_dxc_copy and better defaults
#194
waldnercharles
closed
1 month ago
1
SDL3 + SDL_Gpu
#193
RandyGaul
closed
1 month ago
0
Resize vertex buffer if necessary in cf_mesh_update_vertex_data
#192
waldnercharles
closed
1 month ago
1
Remove extra tokens
#191
pusewicz
closed
1 month ago
0
Add tasks_running count and wait for it to reach 0 before returning from cute_threadpool_kick_and_wait
#190
waldnercharles
closed
1 month ago
0
scissor height not being used
#189
ogam
closed
2 months ago
0
gpu: Apple silicon requires CUTE_SOUND_SCALAR_MODE
#188
pusewicz
closed
2 months ago
2
Fix SIMD code compilation for cute_sound with gcc
#187
bullno1
closed
2 months ago
0
Explicitly cast returned pointer in cute_symbol to void*
#186
bullno1
closed
2 months ago
0
Enable OBJC on Apple platforms
#185
pusewicz
closed
2 months ago
3
Bump sokol deps
#184
pusewicz
closed
2 months ago
1
Use bash on Windows
#183
pusewicz
closed
2 months ago
3
Bump SDL2 to 2.30.5
#182
pusewicz
closed
2 months ago
3
Download packages rather than clone
#181
pusewicz
closed
2 months ago
0
Build tests and samples separate
#180
pusewicz
closed
2 months ago
0
Modular cmakelists
#179
pusewicz
closed
2 months ago
2
Use correct directory when copying sample data
#178
thealpaca89
closed
2 months ago
1
Add missing cf_key_up()
#177
pusewicz
closed
2 months ago
1
Replace cute_c2.h with Box2C
#176
RandyGaul
opened
2 months ago
2
first set of handles allocated returns an uninitialized handle
#175
ogam
closed
2 months ago
0
able to change window modes at runtime
#174
ogam
closed
2 months ago
0
Specifying CMAKE_BUILD_TYPE as `Release` breaks build
#173
alexlnkp
closed
1 month ago
4
Audio Duplicate Culling -- Not low-latency enough
#172
RandyGaul
opened
2 months ago
0
fix: implied return and NULL cast to uint64_t
#171
alexlnkp
closed
2 months ago
1
build(cmake): FetchContent_Populate deprecation
#170
alexlnkp
closed
2 months ago
3
Memory leaks in macOS + Metal.
#169
pusewicz
closed
2 months ago
1
Use scalar mode on ARM Linux
#168
pusewicz
closed
3 months ago
0
Does not compile on ARM Ubuntu
#167
pusewicz
closed
3 months ago
1
Update README.md
#166
MetalMaxMX
closed
3 months ago
0
Expose internal functions to work with spritesheets
#165
dandersch
closed
2 months ago
1
Text is clipping is broken when rotating the camera
#164
RandyGaul
closed
3 weeks ago
1
moving spritebatch_defrag() to cleanup phase
#163
ogam
closed
3 months ago
2
Negative pitch loop and crash fix
#162
ogam
closed
3 months ago
0
fix instance buffer sync destroying the vertex buffer
#161
jonstvns
closed
3 months ago
0
fix cf_ceil using CF_FLOORF internally and fix typo cf_ciel -> cf_ceil
#160
jonstvns
closed
3 months ago
0
WIP
#159
ogam
closed
3 months ago
2
Add defines for float math functions
#158
jonstvns
closed
4 months ago
0
uninitialized duplicates
#157
ogam
closed
6 months ago
0
Fix s_insert() to store pointer instead of id
#156
ogam
closed
6 months ago
0
Fix CF_Pixel conversion functions
#155
jonstvns
closed
7 months ago
0
update license in headers
#154
MetalMaxMX
closed
7 months ago
0
Create LICENSE
#153
MetalMaxMX
closed
7 months ago
0
Is the license of cute framework the same as cute headers?
#152
MetalMaxMX
closed
7 months ago
5
update fetch_content for sprites created from png
#151
jmw327
closed
8 months ago
0
Ensure that font is always pushed in scratch example
#150
bullno1
closed
9 months ago
1
Cast data to uintptr_t before doing arithemtic
#149
bullno1
closed
9 months ago
1
Parsing an int to a float in json returns 0
#148
waldnercharles
closed
3 months ago
3
Update coroutines article link
#147
eliasdaler
closed
10 months ago
0
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