Reddy-dev / Unreal-Flecs

Unreal Engine Flecs Plugin
https://www.flecs.dev
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Pressing on the WorldName Entity in Flecs Explorer Crash #7

Open Reddy-dev opened 4 days ago

Reddy-dev commented 4 days ago

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff

UnrealEditor_FlecsLibrary!flecs_stresc() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\misc.c:386] UnrealEditor_FlecsLibrary!flecs_expr_ser_primitive() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\meta\meta_api.c:121] UnrealEditor_FlecsLibrary!flecs_json_ser_type_op() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\json\serialize_value.c:387] UnrealEditor_FlecsLibrary!flecs_json_ser_type_ops() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\json\serialize_value.c:476] UnrealEditor_FlecsLibrary!flecs_json_ser_type() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\json\serialize_value.c:500] UnrealEditor_FlecsLibrary!ecs_array_to_json_buf() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\json\serialize_value.c:559] UnrealEditor_FlecsLibrary!json_ser_custom_value() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\json\serialize_value.c:214] UnrealEditor_FlecsLibrary!json_ser_custom_type() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\json\serialize_value.c:278] UnrealEditor_FlecsLibrary!flecs_json_ser_type_op() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\json\serialize_value.c:353] UnrealEditor_FlecsLibrary!flecs_json_ser_type_ops() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\json\serialize_value.c:476] UnrealEditor_FlecsLibrary!flecs_json_ser_type() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\json\serialize_value.c:500] UnrealEditor_FlecsLibrary!flecs_json_serialize_iter_result_table() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\json\serialize_iter_result_table.c:514] UnrealEditor_FlecsLibrary!flecs_json_serialize_iter_result() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\json\serialize_iter_result.c:475] UnrealEditor_FlecsLibrary!ecs_entity_to_json_buf() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\json\serialize_entity.c:72] UnrealEditor_FlecsLibrary!flecs_rest_reply() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\rest.c:1508] UnrealEditor_FlecsLibrary!http_dequeue_requests() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\http.c:1433] UnrealEditor_FlecsLibrary!ecs_http_server_dequeue() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\http.c:1642] UnrealEditor_FlecsLibrary!DequeueRest() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\rest.c:1595] UnrealEditor_FlecsLibrary!flecs_run_intern() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\system\system.c:122] UnrealEditor_FlecsLibrary!flecs_run_pipeline_ops() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\pipeline\pipeline.c:592] UnrealEditor_FlecsLibrary!flecs_run_pipeline() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\pipeline\pipeline.c:663] UnrealEditor_FlecsLibrary!flecs_workers_progress() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\pipeline\worker.c:243] UnrealEditor_FlecsLibrary!ecs_progress() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\FlecsLibrary\ThirdParty\Private\addons\pipeline\pipeline.c:774] UnrealEditor_UnrealFlecs!UFlecsWorldSubsystem::Tick() [C:\Users\ewn11\Documents\Unreal Projects\TestECSFlecs\Plugins\Unreal-Flecs\Source\UnrealFlecs\Worlds\FlecsWorldSubsystem.h:90] UnrealEditor_Engine!FTickableGameObject::TickObjects() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Tickable.cpp:153] UnrealEditor_Engine!UWorld::Tick() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1568] UnrealEditor_UnrealEd!UEditorEngine::Tick() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:2015] UnrealEditor_UnrealEd!UUnrealEdEngine::Tick() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:550] UnrealEditor!FEngineLoop::Tick() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5921] UnrealEditor!GuardedMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:180] UnrealEditor!GuardedMainWrapper() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] UnrealEditor!LaunchWindowsStartup() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] UnrealEditor!WinMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] UnrealEditor!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] kernel32 ntdll

Reddy-dev commented 2 days ago

Has something to do with the doc name being the name of the singleton