ReikaKalseki / Reika_Mods_Issues

The issue tracker for all of my mods - RotaryCraft, its addons, ChromatiCraft, and everything else.
46 stars 14 forks source link

[RotaryCraft] Fluid Overlay in Pipes Don't Match Up to Pipe Model #2643

Open developer9199 opened 4 years ago

developer9199 commented 4 years ago

When a RotaryCraft or ReactorCraft fluid enters any RotaryCraft pipe (e.g., bedrock pipe, liquid pipe, e.t.c.) the overlay that's created doesn't line up with the model. Specifically at joints where multiple pipes meet up. I noticed this while building a Tokamak reactor. Interestingly, I don't see this issue when for example, fusion plasma runs through magnetic containment pipes.

I have attatched screenshots of the issue and a .txt containting the list of mods that I used in the world, with the hopes that a specific mod could be causing an issue with certain rendering techniques used to create the pipes. Or it could be a simple bug.

Forge 1.7.10-10.13.4.1614 macOS 10.15 (Java v12.0.2+10)

mods_used.txt

2020-09-14_19 59 20

2020-09-14_19 59 29

ReikaKalseki commented 4 years ago

This has happened occasionally since 1.6. I still have no idea why.

developer9199 commented 4 years ago

Dang. Do you happen to know if there are any work-arounds? I assume that if you have no idea why it happens then you probably won't know how to fix it, but you never know. Also, I appreciate the timely response. It's awesome to see developers that still maintain and debug mods on relatively old versions.

ReikaKalseki commented 4 years ago

It in fact happens as a result of a workaround, namely that I flip the renderer into intentionally the wrong direction to fix it rendering incorrectly normally.

MalTeeez commented 4 years ago

I have this happening a lot when loads of blockupdates happen around the pipes, mostly related to steam - is that related?

ReikaKalseki commented 4 years ago

No, that is a different issue that only affects TESRs (or rather, the client-sided TileEntities, and only TESRs respond fast enough to visibly change).