Reloaded-Project / Reloaded-II

Universal .NET Core Powered Modding Framework for any Native Game X86, X64.
GNU General Public License v3.0
573 stars 78 forks source link

Bug: Reloaded II does not load MetaphorFix when Deploy ASI Loader and start the game directly from Steam or .exe #475

Open Randy28CR opened 5 hours ago

Randy28CR commented 5 hours ago

Hi there!

Thank you so much for you hard work on this tool. It is amazing!

Idk if this is a bug or a sort of incompatibility, but I would like to report the following:

I added MetaphorFix from Lyall to Reloaded II. It works as intended when launched through Reloaded II app.

However, when I deploy de ASI loader in order for the game to load all mods when launching from Steam (specifically Big Picture Mode) or even the .exe file, MetaphorFix does not load.

Is there a way this can be fixed?

I use my PC plugged to my TV and trying to load MetaphorFix through Special K breaks controller support on Big Picture Mode. I would love to be able to load MetaphorFix along the other mods when launching the game directly through Steam Big Picture Mode.

Regards!

Sewer56 commented 5 hours ago

Curious, can you screenshot the game folder? When you launch the game via the exe directly (no big picture), do you get the logging console?

Nenkai commented 5 hours ago

Same issue over on the FFXVI side which has been left unanswered - https://github.com/Lyall/FFXVIFix/issues/151

Unless the author is willing to deploy reloaded-compatible packages for every single of their fix projects, this issue will persist across games (and I don't personally have the time to do a PR for every single one of their project even though they all stem from a template).

Sewer56 commented 5 hours ago

@Nenkai they're loading MetaphorFix via Reloaded according to description. MetaphorFix does have 1st party R2 package built in CI. Same with P3RFix (I PR'd that one)