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Reloaded-Project
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Reloaded-III
[WIP] Formal Specification for the Next Iteration of Reloaded
https://reloaded-project.github.io/Reloaded-III/
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[Launcher UI] Communicate Mods as 'Layers' in terms of UX
#18
Sewer56
closed
3 months ago
1
[Info / Research] Example of Mod Binary Size Blown up due to 3rd Party Libraries
#17
Sewer56
opened
10 months ago
0
[R3] Speed up hashes by doing hashes of smaller file chunks.
#16
Sewer56
closed
3 months ago
1
Replace Instruction Sets with Microarchitecture Levels for x86
#15
Sewer56
closed
7 months ago
1
'Features'
#14
Sewer56
opened
11 months ago
3
Memory Limits for Embedded Environments
#13
Sewer56
closed
4 months ago
1
Idea: Add an Import Directly to PE Import Table
#12
Sewer56
opened
11 months ago
5
Client <-> Server Architecture
#11
Sewer56
opened
1 year ago
1
[Idea: Post Release] For Rust Minimal Binaries (<20kB user code), Merge .text, .rdata, .pdata
#10
Sewer56
opened
1 year ago
0
Ability to Disable Alphabetical Sort in Disabled Mods
#9
Sewer56
closed
4 months ago
1
[Launcher UI] Ability to Sort/Reorder Games on Spine
#8
Sewer56
closed
3 months ago
1
[Docs: Postponed] Sections: 'Instructions for Modding Sites' , 'Instructions for Publishers'. in case a curious person ever shows up.
#7
Sewer56
opened
1 year ago
0
TEMP/WIP [IDEA] 'Offline Mods' & Collections & Events
#6
Sewer56
closed
6 months ago
1
TEMP/WIP [IDEA] Per Game & Global Mod Configurations
#5
Sewer56
closed
4 months ago
1
TEMP/WIP Reminder to Add Flag for 'Supports Loading at Runtime'
#4
Sewer56
closed
4 months ago
1
TEMP/WIP [IDEA] DRM Detection
#3
Sewer56
opened
1 year ago
4
TEMP/WIP [IDEA] Integrity Checks (Game & Mod)
#2
Sewer56
opened
1 year ago
0
TEMP/WIP [IDEA] R3 Workflows
#1
Sewer56
closed
3 months ago
2
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