Open PLAN8VR opened 1 month ago
Hi, sorry to leave a question in the bugs area.
Does this implementation in blender allow for splat viewpoint variations? (Not sure what the correct terminology is) basically, will reflections work correctly from different viewpoints in blender? Or are the material shaders just fixed?
Hi, sorry to leave a question in the bugs area.
Does this implementation in blender allow for splat viewpoint variations? (Not sure what the correct terminology is) basically, will reflections work correctly from different viewpoints in blender? Or are the material shaders just fixed?