Open RichysHub opened 4 years ago
Materials, and objects as well...
About objects.
As-is:
join_voxels is True
, we could set the name of the single object as the collection itselfIt could be (I mean implementing scene-graph i.e. a set of "models"):
nSHP
chunk (for example "model name" + "Cube.###", or just "model name" without "Cube") BUT in MagicaVoxels names are not unique (we could add the node-ID read in the chunk) nSHP
(and its node-ID as supposed before)About materials.
All materials are imported with uninspiring names.
This issue is to discuss how we could approach this, giving unique, meaningful names to imported materials.