RiptideNetworking / Riptide

Lightweight C# networking solution for multiplayer games.
https://riptide.tomweiland.net
MIT License
1.14k stars 144 forks source link

Simulating network conditions (latency/ping, packet loss, etc.) #134

Open devilExE3 opened 9 months ago

devilExE3 commented 9 months ago

Is there an option to add fakelag (artificially increase RTT) to simulate bad internet connection on localhost?

tom-weiland commented 9 months ago

There isn't anything built into the library, in part because I think external tools are better suited to the task. I personally use Clumsy to simulate latency, packet loss, etc. when necessary.

See also #100.

tom-weiland commented 6 months ago

Actually maybe it's best to leave this open so people find it more easily.