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Robadob
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sdl_exp
Low-level graphics engine built over SDL2
MIT License
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#60
Robadob
closed
5 years ago
0
Shader #include support
#59
Robadob
opened
5 years ago
0
Text Bug
#58
Robadob
opened
5 years ago
1
BotTest
#57
Robadob
opened
5 years ago
2
Physically Based Rendering
#54
Robadob
opened
6 years ago
2
Visual Studio 2017
#53
Robadob
opened
6 years ago
0
Environment Maps
#52
Robadob
opened
6 years ago
3
Skinned Models, Materials & Lights
#51
Robadob
closed
6 years ago
0
Delete branch '4.3compat'
#50
Robadob
closed
6 years ago
0
Texture sub-package re-factor
#49
Robadob
closed
7 years ago
0
Created OOP Buffers
#48
Robadob
closed
7 years ago
0
Major Overhaul Project
#47
Robadob
closed
6 years ago
2
OpenVR
#46
Robadob
opened
7 years ago
2
Delete branch 'particles'
#45
Robadob
closed
7 years ago
0
Delete entity_load2
#44
Robadob
closed
7 years ago
0
Delete entity_load2_bak
#43
Robadob
closed
7 years ago
0
runAsync()
#42
Robadob
closed
7 years ago
0
[Note] Branch States
#41
Robadob
opened
7 years ago
1
std::vector<const T> is forbidden by C++ spec
#40
ptheywood
opened
7 years ago
1
Delete branch 'cuda-interop', manually merged 8d1ed1
#39
Robadob
closed
7 years ago
0
Deleting 'text' branch, added via manual merge 0abe713
#38
Robadob
closed
7 years ago
0
Deleting densehash branch, added via manual merge #14b7954
#37
Robadob
closed
7 years ago
0
Shaders::setFragOutAttribute() should called ShaderCore::SetupBindings()s
#36
Robadob
closed
7 years ago
0
Ensure correct CUDA device used for OpenGL Context
#35
ptheywood
opened
7 years ago
0
Controller Support
#34
ptheywood
opened
7 years ago
0
Force Enable Optimus
#33
Robadob
closed
7 years ago
0
Multipass
#32
Robadob
closed
7 years ago
0
Viewport/FOV issues
#31
Robadob
closed
7 years ago
2
List erasure bug present in Shaders
#30
Robadob
closed
7 years ago
1
Particles
#29
Robadob
opened
8 years ago
2
Remove Fixed Function Pipeline
#28
ptheywood
closed
6 years ago
6
Linux Support
#27
ptheywood
opened
8 years ago
3
Assimp notes
#26
Robadob
closed
6 years ago
6
3+ Texture Buffs
#25
Robadob
closed
8 years ago
2
Multipass
#24
Robadob
closed
7 years ago
4
Uniform index != Uniform location
#23
Robadob
closed
8 years ago
1
Depth Buffer Issues
#22
Robadob
closed
8 years ago
1
Shader Class Efficiency
#21
Robadob
closed
6 years ago
3
Logo/Icon
#20
Robadob
closed
3 years ago
0
vec2 TexCoords are unsupported, must be vec3 within shader.
#19
Robadob
closed
8 years ago
2
Texture2D reload() with different sizes texture will break.
#18
Robadob
closed
7 years ago
1
Master is broken
#17
Robadob
closed
8 years ago
2
Keypress callback within scene
#16
Robadob
closed
8 years ago
3
CUDA interop
#15
Robadob
closed
8 years ago
3
Lighting
#14
Robadob
closed
7 years ago
1
Entity 'Bugs'
#13
Robadob
opened
8 years ago
0
Optimise VBOs
#12
Robadob
closed
8 years ago
1
Camera doesn't like Z being the up vector
#11
Robadob
closed
8 years ago
0
Blue Sky List
#10
Robadob
opened
8 years ago
1
EntityList
#9
Robadob
closed
8 years ago
3
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