Closed Robadob closed 8 years ago
I tested this by using 4 texture buffers to pass information to instanced render and found no problem., Looked at George's code no visible issues. Asked him to rebase his project, as I may have fixed this in Shader rewrite, otherwise currently unsure.
After updating to new Shaders, issue was still present for George. He then renamed the offending uniform, fixing the issue. Once the name was switched back it also continued to work. :s
George is unable to use more than 2 texture buffers in a shader, this seems broken.
Need to test it myself.
His configuration was 3xvec3