Open 0xMugen opened 4 days ago
Currently the player model only stores the accound public key, storing a username is ideal for knowing who you are playing against.
https://github.com/RuneLabsxyz/Octoguns/tree/contract-player-naming This was an implementation for this, but it doesn't work due to the weirdness of bytearrayes (aka strings)
2 possible approaches:
Val knows about it
Currently the player model only stores the accound public key, storing a username is ideal for knowing who you are playing against.
https://github.com/RuneLabsxyz/Octoguns/tree/contract-player-naming This was an implementation for this, but it doesn't work due to the weirdness of bytearrayes (aka strings)
2 possible approaches: