Closed ItsRodrigoAl closed 3 months ago
I don't disable the Shadowyness slider because it should still affect other blocks, even when Use vanilla lighting for path blocks is on. As long as those other blocks aren't using modded rendering, anyways. There's an argument to be made for disabling this when the other two options are both on, but I'll get more into that later.
If the Only affect path blocks option doesn't affect other blocks, again, could the blocks you're looking at also be using modded rendering? It toggles the stronger shadows on blocks like farmland and slabs for me, as long as those blocks aren't using modded rendering. Or does it just not do anything ever, because I've never seen an issue with that.
As for showing the vanilla lighting as off when the option is disabled, yeah it is kinda confusing at first glance. I used sodium's option menu code to make these options and I believe it just shows as off whenever an option is disabled. And as for disabling/enabling the shadowyness slider when the other two options are both on or not, you'd have to exit and re-enter the options menu for the effect to show, which is clunky and probably worse than just not disabling it. May or may not have to modify the options area of sodium to make these two things work. Might be worth it, but not totally sure yet.
Hey, an update of the issue: I've just noticed all those options changes when using a texture pack, not by just having a mod for CTM support
I mean, I use the Continuity mod, and without any texture pack, I can enable and disable all the options as expected (the shadow slider, the only affect path blocks and the vanilla lighting), however when using any texture pack with CTM it shows the "Use vanilla lighting" as no selectable (enabled), so the Shadowyness slider is ignored, however the "Only affect path blocks" stops working no matter if I can enable or disable it
Issues are addressed in 7f5b76a, with release 3.4.0
As much of the confusion should be cleared up with these fixes, I won't be reordering the options. And I'm also not disabling the shadowyness slider when the other two options are enabled, because of the reasons stated before.
The problems
I use a connected textures mod and it is a bit confusing because:
Current options
Questions/Suggestions
My suggestion