Closed chris-traxler closed 3 years ago
All shaders of point cloud renderer from TU Wien adapted to Single Pass Instanced Rendering. It was tested with a HP Reverb G2 on two data sets and with Unity 2020.3.
All shaders of point cloud renderer from TU Wien adapted to Single Pass Instanced Rendering. It was tested with a HP Reverb G2 on two data sets and with Unity 2020.3.