SFraissTU / BA_PointCloud

PointCloud-BachelorThesis
BSD 2-Clause "Simplified" License
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Shader Adaptations #35

Closed chris-traxler closed 3 years ago

chris-traxler commented 3 years ago

All shaders of point cloud renderer from TU Wien adapted to Single Pass Instanced Rendering. It was tested with a HP Reverb G2 on two data sets and with Unity 2020.3.