Each new launch of the modpack will create new and new tray icon and console window.
Steps to reproduce: launch a modpack, exit, repeat. Get unlimited console windows.
Expected behavior: console window should clear itself and start printing fresh information / launcher should close old one and start a new one.
Instead, player has to close a console window each new launch.
Setting consoleFrame.setVisible(false); in LaunchProcessHandler.java leads to similar problem - tray icons pile up.
Each new launch of the modpack will create new and new tray icon and console window.
Steps to reproduce: launch a modpack, exit, repeat. Get unlimited console windows.
Expected behavior: console window should clear itself and start printing fresh information / launcher should close old one and start a new one.
Instead, player has to close a console window each new launch. Setting
consoleFrame.setVisible(false);
in LaunchProcessHandler.java leads to similar problem - tray icons pile up.